Virtual Reality (VR) is a brand new proposal from the Avalon Foundation for the community they take care of. In the middle of October 2018, as part of the Avalon Active project in cooperation with WalkinVR, we launched a project based on the use of virtual reality in rehabilitation. By January 7, 97 hours of[...]
It has been a while and we are happy to provide you with features that allow adjust controller’s position, orientation and also range of move so person with limited ability to move can also have full extent of move in VR. There is video in production that will explain configuration in details that will[...]
There is minor update with a fix to use xbox controller to support game-play. You can find instructions how to set it up here.
Below video show how assistance can be provided to Damian who has Cerebral Palsy to enjoy Virtual Reality game.[...]
WalkinVR 2.0 privides important features that make Virtual Reality more accessible. Apart of virtual move and rotation that you might know from version 1.0 following can be found:Virtual controller that allow you play VR with only one arm. Virtual controller is purely virtual and can be controlled either by physical controller or head. Check[...]
Limitation in the physical world is also translated to limitation in the virtual world, and here is where WalkinVR comes into play as it lets people control all their movements using just the controller and its buttons.[...]