Movement and Rotation in Virtual Reality for Disabled Persons

Move and Rotate in Virtual Reality

virtual reality representing virtual move on wheelchair

Moving in VR for people with limited mobility can be embarrassing.

Especially when a disabled person has problems with balance and using goggles on his head must remain in sitting position.

People in wheelchairs may have problems moving in VR either, because they have controllers in their hands, significantly hindering or preventing moving a wheelchair.

Select the controller

The virtual movement and rotation panel is the place where you can program your handheld controllers to help you move and rotate in VR.

Simply select which controller to adjust.

Determine how you want to perform Virtual Movement or Rotation

  • Move – Will allow you to move in VR with the assigned controller.
  • Rotate – Will allow you to rotate in VR with the assigned controller.
  • Both Move & Rotate – Will allow you to move and rotate with the assigned controller.

Specify a button to initiate

In the following drop-down menu located next to “Select button to activate virtual move,” you have the option to assign a button to activate movement.

To move – When you want to move in VR, hold the activation button on the handheld controller assigned to movement and drag it in the direction you want to move. Release the button when movement is complete.

This VR adaptation is used by people who have muscular dystrophy, SMA, tetraplegia, balance disorders and generally all people who use wheelchairs or stay in their beds.

To rotate – When you want to rotate in VR, hold the activation button on the handheld controller assigned to rotation and drag it in the direction you want to rotate. Release the  button when done rotating.

This VR adaptation is often used by players staying in their wheelchairs, beds or people who need to remain sitting.

Pressing original button – Please note: Pressing assigned button will enable rotation and movement. Double pressing the assigned button will perform the button’s intented function

Click here see a video of gamers using this feature!